Janelle Ashley Nielson film editor Essay


The film editor I am going to write about is Janelle Ashley Nielson because she has developed from being a child and wanting to be a film editor till today she is now a successfully film editor who has worked with a lot of other amazing editors in the film industry.

Her Life as Editor

Janelle Ashley Nielson studied film studies at the U.C.Irvine and shortly after graduating she began he career in the film editing world.She has worked with film makers and producers such as Andrew Adamson, Dennis Dugan, Kelvin Smith, Julian Farino, Linda Berman, Sueann fincke, Jim Milio, patricia Cardoso, Micheal Chapman, David Lynch and many more filmmakers. Janelle moved to los Angeles after she finished college where she worked in the film industry. She decided to be a film editor when she was in high school. She started sound mixing when she was a teenager and presented them to her family for Christmas and other events this was when she knew she wanted to be a film editor as her career. she then went on to the university of California, irvine where she learned the basics of film language for example story, production and theory all in one.

Janelle Ashley has worked on films and different shows which are shown on E channel and MTV. She has also worked on films like “The Chronicles of Narnia, Real Women have curves and Entourage. She is currently  working on the hit reality series Kendra on E! and also Holly’s world. Janelle’s creativity and editing is inspired by her mentors who she gives credit to. She creates something interesting for the viewers to watch. Janelle believes that an editing room should be filled with fun, laughter and creativity is one that will produce the best work.

Her Influence 

She was inspired by Georges Melies because his films were some of the first in film history to use special effects such as time-lapse photography, stop camera trick, multiple exposure and dissolves. Janelle was influenced and saw  film as a magical medium that could be manipulated to tell any story.  Other film editors who influenced Janelle are Stan Brakhage whom she studied while she was in college she watched his film called  Mothlight which was made in 1963. What inspired her the most was because Stan Brakhage film were silent, but even though they had the silence they had visual music of their own. She saw a movie called Tommy in a movie theater at the age of 5 and she was exposed to something she had never seen in her life, the movie involving rock opera, music video and musical amused her and this is when her love for editing started.

Her Work.

I did some research on Janelle Ashley and her work and what I found out is that she is a person who enjoys editing and would do anything to stay in the studio the whole day without taking any breaks. She likes what she does and puts her effort into it. I watched an episode of Kendra on E! channel and I looked at her editing styles I noticed that she uses a lot of voice over like any other reality show. For example in season three episode nine Kendra taking about her day then while shes talking, we see a scene where shes driving a car, we can only see the car but can’t see her, but we can still hear her voice from the first scene.

She worked on the Chronicles of Narnia the lion, the witch and the wardrobe. In this film she added a lot of  cutting on action cuts because its mostly an action movie especially towards the end when the last battle is being fought. she uses this cut to create a logical sequence of action. The scenes in this part of the movie match in time and location. Janelle uses this cut by first of all we see the older girl taking out her weapon “bond and arrow” and she aims at her target, we see her target then it cuts to a lower angle of her holding the weapon then she shots directly at him and immediately he falls down dead. She uses all times of cuts in her films and makes them fun to watch and making the audience excited.

http://www.youtube.com/watch?v=r1Srppbhxv8&feature=related This is the clip from Chronicles of Narnia the final battle.


To conclude Janelle Ashley is a good editor who loves to edit films and thinks about the audience when editing. She has worked for different films and she continues working for more editing features and dramatic television series and other projects with other editors. 




Other Influence 

Patrick Don Vito , Steve Centracchio , Gregg Featherman , Kate McGowan , Mary Sweeney



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Assignment Report OUTCOME 1

Creative Industries and its Sectors

Creative industries Play a big role in the uk with television, radio, design and publishing being the largest sub-sectors.  There are eleven creative sectors and these are, photography video and film , advertising, arts and antique markets, architecture, design, fashion and design, electronic publishing, software, computer games and electronic publishing, music and performing arts and television and radio. All these sectors focus on creating.

Culture Industries and Creative industries

There is a difference between Creative industries and Culture industries because Culture industries focus on activities like Tourism, museums and libraries and outdoor or indoor activites this can include sports.  The history of creative industries shows that during the 80s the Greater London council started using the term creative industries for the highlight of two significant development. Vast majority in TV, radio, film, music, books, advertisements and concerts had nothing to do with the public funding system while the Cultural industries activities fell outside the public funding

Creative industries offers a lot of employment for anyone interested in any of the sectors. Tv and radio holds the largest employment in London. In Scotland there is a significant concentration of employment in radio and TV.  Other employement found in creative industries are in software, multimedia, graphic arts, fashion and design, internet, film and Tv . radio these have the highest employment rates in the creative industries.



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Evaluation MAP project

In response to the brief I had to create an interactive map with working buttons using flash. I took photographs of my life and education and the kind of activities I was involved in while I was in school. I also looked at my further education and so I had to go out and photograph the two universities I was willing to go for my studies.

Did you achieve your aims and objective

My aim was to produce an interactive map I was hoping to create a map with collaged images in order to show my life timeline of education. As a result of the project I hoped to have a better knowledge and understanding on how to create simple things like making buttons on flash, creating movie clips and creating actions in order for the buttons to work right. I also hoped to learn more about Photoshop when creating collage images. I achieved my aims and objective. I managed to create a finished map with the use of Photoshop and Flash. I now have a good understanding on how to create movie clips and actions as I was having difficulties with them in the beginning.

Did you make some discoveries

What would you do differently

What will you carry over into another project

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Design industry

Research and identify roles and opportunities of chosen area ofcreative industry.

Fashion and design sector roles and opportunities

Fashion designers work on the design of items of clothing and fashion ranges. Some may focus completely on one specialist area, such as sportswear, childrenswear, footwear or accessories. http://ww2.prospects.ac.uk/p/types_of_job/fashion_designer_job_description.jsp this website looks at the job description of a fashion designer role and opportunities.

defining the roles , responsibilities and job titles

Fashion designers have a lot of roles and responsibilities they do all sorts of duties like Research, sketching, choosing materials, retail samples, marketing and mass market design.


fashion designers research current and future trends before beginning the design progress

choosing materials- They visit fabric manufactures to decide on what materials and patterns to make their preliminary designs out of

mass market design-They are responsible for designing clothing that comes in a variety of colors and sizes, and usually work directly for apparel manufacturers.

retail samples-


marketing- Designers market their designs at fashion and trade shows, where retailers order what they want to distribute.

Fashion designers have the responsiblity to research trends and marketing their products.  Depending on the area of design they can also have additional duties for the design. This will involve market production and customized design.

Some Job titles of  fashion  industry are

Clothing/textile technologist

Editorial assistant

Fashion designer

Fashion illustrator

Fashion journalist


Job opportunities and career paths

Fashion designers have a range of job and career paths, they can pursue a career in retail stores, fashion firms and costume design department. 

Self- employment opportunities

Self employment opportunities in the fashion industry are really good for people who are willing to work hard and make money out of their designs.  self employed fashion designers charge at high prices for their designs. There working conditions, they usually work in more variable conditions, which usually change from one short term job to the next.

Responsibilities as an employee within a company 

 Employees responsibilities in a company are to take care of their own health and safety they also have the responsibilities to tell employer if something happens that might affect their ability to work. To co-operate with your employer, making sure you get proper training and you understand and follow the company’s health and safety policies

Responsibilities as a self employed practitioner

Self employed practitioners have responsibilities when it comes to health insurance, tax, variable income, retirement and use tools and other equipment properly, in accordance with relevant safety instructions and any training they have been given.


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Outcome 1 Task one

Define the creative industry sector in the uk

In the uk the three largest sub-sectors in the creative industries are television, radio and design and publishing. Creative industries focus on creating and exploiting intellectual property products..

Identifying the range of work within the sector

In london 30 percent of the employment in the creative industries is concentrated there. 22percent of the employment in software is concentrated in london the size of the sector means it accounts more than 26 per cent of employment in london’s creative industries.


london holds the highest employment in radio and Tv. In scotland there is a significant concentration of employement in radio and tv.  

There is also a significant number of jobs in architecture compared to other regions outside London and the South East.

The highest employment rates in the creative industries is found in software, multimedia, graphic arts, fashion and design, internet, film and TV, radio

Ways creative industries are different from cultural industries

cultural industries are different from creative industries because they focus on things like cultural tourism and heritage, museums and libraries sports and outdoor activities. creative industries focus on human creativity in things like arts, crafts,fashion,film,music, advertising, architecture, video games and Tv and Radio. Continue reading

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Activity 3

What form and level of interactivity does your project have?

The form of interactivity that my map project has is closed interactivity as they will be just browsing through.

How does your finished project engage the user or viewer?

My project will engage the user or view because of the interactivity and the layout of the map. Also I chose bright colours these will put interest in the viewers. The map itself is colourful and Also the photographs of the different stages I have been through makes the user curious and want to see more photographs of me as the years goes by.
How does your navigation relate to current conventions?
The action allows the user to go to the next year and it also allows the user to go to the previous page or the homepage.

how has movement and dynamics affected the design or creation of your finished project?
my project just involved a map with collaged images of me basically its a gallery of pictures but with intresting movement. I made four movie clips with images I put to show the kind of activities I was involved in as the years goes by. From highschool to college and my future in university.
How have you used compositing and layering to build your finished project?

The buttons were linked together this makes it easy to navigate to the next page or layer. I had a different colour for each button for different years.

How have you enabled network opportunities in your finished projects?
I just wanted my map project to be more like a social network but also inspire viewers with what they see. A website called http://www.ilovepastry.com helped me think about how I want the map to show the viewers how important what i do is to me by showing information that is not too much and not too boring.

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Body and Movement Plan

Project Title

Krumping is a street dance that is characterized by free expressive, exaggerated and highly energetic movement involving the arms, head, legs, chest and feet.

In response to the brief I am going to create a photo montage showing  different movement images of a dancer dancing to krump. With research i am going to try my best achieve this and create something different and intresting to look at. I am going to explore how the body moves when krumping and how much energy is needed looking at different parts of the body.

In order to represent Dance through body and movement I am going to photograph a lot of images of a person krumping then put then together showing the different moves involved.

In order to show how he moves I am to try an get photographs showing different body parts by zooming in and out or just  use long shots to capture the whole body moving.

My aim is to produce a finished piece of digital work and as a result of this work I am hoping to achieve a good quality photo montage which will clearly show the different body parts when krumping. When I finish the project I hope to have a better understanding when using a computer and technical objects like the camera and also know that using digital  technology to produce work is an advantage.

For me to complete this project every photograph I will need to photograph a lot of photographs first then circle the ones I think will be good enough. For the background I decided to outside just to make it look more street like and I will try and photograph on a black or white background just to show how the figure will stand out .

I looked at contemporary dancing and its history and I thought the type of movement in this dance is a bit simluar to Krumping. I managed to find background information on the two types of dancing.
http://www.krumping.net and http://www.contemporarydancing.com
I found information on Richard Finkelstien a digital art artist.
Another artist I looked at is Bill Viola he has a lot of work based on human body and movement looking at his work has enouraged me to even look deeper into making the body as an Art work. http://www.billviola.com/
I also found examples of of stop motion in dance and movement
http://www.youtube.com/watch?v=P1FdOF28GlM&feature=related example of stop motion dance,http://www.youtube.com/watch?v=Qkg4q_Po3Kg. http://greatdance.com/thekineticinterface/2009/03/stop-motion-videos/
SLR Digital camera, Computer with photoshop and Flash. I will need space with a wall which have a black backround or white or I will have to set this up myself.
Plan – 9th of May
Developing and doing Project – 30th of May
Evaluation – 13 th of June
Final touches – 2oth of June

I am hoping to complete this project by the 20th of June.

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